ServerRequestScope
class ServerRequestScope : CoroutineScope
Represents a request scope.
Properties
val coroutineContext: <ERROR CLASS> |
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val input: ByteReadChannel channel connected to request body bytes stream |
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val localAddress: SocketAddress? on which the client was accepted (if known) |
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val output: ByteWriteChannel channel connected to response body |
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val remoteAddress: SocketAddress? of the client (if known) |
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val upgraded: CompletableDeferred<Boolean>? deferred should be completed on upgrade request |
Functions
fun withContext( Creates another request scope with same parameters except coroutine context |
Extension Functions
fun CoroutineScope. fun CoroutineScope.decodeChunked( Start a chunked stream decoder coroutine |
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fun <TEngine : ApplicationEngine, TConfiguration : Configuration> CoroutineScope.embeddedServer( Creates an embedded server with the given factory, listening on host:port |
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fun CoroutineScope.httpServer( Start an http server with settings invoking handler for every request |
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fun CoroutineScope. Start an http server with settings invoking handler for every request |
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fun CoroutineScope.mapEngineExceptions( Returns ByteReadChannel with ByteChannel.close handler that returns SocketTimeoutException instead of SocketTimeoutException. fun CoroutineScope.mapEngineExceptions( Returns ByteWriteChannel with ByteChannel.close handler that returns SocketTimeoutException instead of SocketTimeoutException. |
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fun CoroutineScope.parseMultipart( fun CoroutineScope.parseMultipart( fun CoroutineScope. Starts a multipart parser coroutine producing multipart events |
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fun CoroutineScope.pinger( Launch pinger coroutine on CoroutineScope that is sending ping every specified period to outgoing channel, waiting for and verifying client’s pong frames. It is also handling timeout and sending timeout close frame fun CoroutineScope.pinger( Launch pinger coroutine on CoroutineScope that is sending ping every specified periodMillis to outgoing channel, waiting for and verifying client’s pong frames. It is also handling timeoutMillis and sending timeout close frame |
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fun CoroutineScope.pinger( Launch pinger coroutine on CoroutineScope that is sending ping every specified period to outgoing channel, waiting for and verifying client’s pong frames. It is also handling timeout and sending timeout close frame |
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fun CoroutineScope.ponger( Launch a ponger actor job on the CoroutineScope sending pongs to outgoing channel. It is acting for every client’s ping frame and replying with corresponding pong |
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fun CoroutineScope.reader( fun CoroutineScope.reader( |
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fun CoroutineScope. Start connection HTTP pipeline invoking handler for every request. Note that handler could be invoked multiple times concurrently due to HTTP pipeline nature |
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fun CoroutineScope.startServerConnectionPipeline( Start connection HTTP pipeline invoking handler for every request. Note that handler could be invoked multiple times concurrently due to HTTP pipeline nature |
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fun CoroutineScope. Start multirange response writer coroutine |
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fun CoroutineScope.writer( fun CoroutineScope.writer( |