Pong

expect class Pong(data: ByteArray, disposableHandle: DisposableHandle) : Frame

Represents a low-level pong frame. Should be sent in reply to a Ping frame. Usually there is no need to send/handle it unless you have a RAW web socket session.

actual class Pong(data: ByteArray, disposableHandle: DisposableHandle) : Frame

Represents a low-level pong frame. Should be sent in reply to a Ping frame. Usually there is no need to send/handle it unless you have a RAW web socket session.

actual class Pong(data: ByteArray, disposableHandle: DisposableHandle) : Frame

Represents a low-level pong frame. Should be sent in reply to a Ping frame. Usually there is no need to send/handle it unless you have a RAW web socket session.

actual class Pong(data: ByteArray, disposableHandle: DisposableHandle) : Frame

Represents a low-level pong frame. Should be sent in reply to a Ping frame. Usually there is no need to send/handle it unless you have a RAW web socket session.

Constructors

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fun Pong(buffer: ByteBuffer, disposableHandle: DisposableHandle = NonDisposableHandle)
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fun Pong(buffer: ByteBuffer)
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expect fun Pong(packet: ByteReadPacket)
actual fun Pong(packet: ByteReadPacket)
actual fun Pong(packet: ByteReadPacket)
actual fun Pong(packet: ByteReadPacket)
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expect fun Pong(data: ByteArray, disposableHandle: DisposableHandle = NonDisposableHandle)
actual fun Pong(data: ByteArray, disposableHandle: DisposableHandle = NonDisposableHandle)
actual fun Pong(data: ByteArray, disposableHandle: DisposableHandle = NonDisposableHandle)
actual fun Pong(data: ByteArray, disposableHandle: DisposableHandle = NonDisposableHandle)

Functions

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expect fun copy(): Frame

Creates a frame copy

actual fun copy(): Frame

Creates a frame copy.

actual fun copy(): Frame

Creates a frame copy.

actual fun copy(): Frame

Creates a frame copy.

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open override fun toString(): String
open override fun toString(): String
open override fun toString(): String

Properties

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val buffer: ByteBuffer

Frame content

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expect val data: ByteArray
actual val data: ByteArray
actual val data: ByteArray
actual val data: ByteArray
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expect val disposableHandle: DisposableHandle

could be invoked when the frame is processed

actual val disposableHandle: DisposableHandle

could be invoked when the frame is processed

actual val disposableHandle: DisposableHandle

could be invoked when the frame is processed

actual val disposableHandle: DisposableHandle

could be invoked when the frame is processed

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expect val fin: Boolean

is it final fragment, should be always true for control frames and if no fragmentation is used

actual val fin: Boolean

is it final fragment, should be always true for control frames and if no fragmentation is used

actual val fin: Boolean

is it final fragment, should be always true for control frames and if no fragmentation is used

actual val fin: Boolean

is it final fragment, should be always true for control frames and if no fragmentation is used

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expect val frameType: FrameType

enum value

actual val frameType: FrameType

enum value

actual val frameType: FrameType

enum value

actual val frameType: FrameType

enum value

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expect val rsv1: Boolean

First extension bit.

actual open val rsv1: Boolean
actual val rsv1: Boolean
actual open val rsv1: Boolean
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expect val rsv2: Boolean

Second extension bit.

actual open val rsv2: Boolean
actual val rsv2: Boolean
actual open val rsv2: Boolean
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expect val rsv3: Boolean

Third extension bit.

actual open val rsv3: Boolean
actual val rsv3: Boolean
actual open val rsv3: Boolean