BytePacketBuilderBase

abstract class BytePacketBuilderBase : AbstractOutput

Functions

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fun afterHeadWrite()
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open override fun append(c: Char): AbstractOutput

Append single UTF-8 character

open override fun append(csq: CharSequence?): AbstractOutput
open override fun append(csq: CharArray, start: Int, end: Int): Appendable
open override fun append(csq: CharSequence?, start: Int, end: Int): AbstractOutput
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fun appendNewBuffer(): IoBuffer
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override fun close()

Should flush and close the destination

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expect open fun fill(n: Long, v: Byte)
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override fun flush()
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fun prepareWriteHead(n: Int): ChunkBuffer
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fun release()

Release any resources that the builder holds. Builder shouldn't be used after release

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open fun reset()
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override fun writeByte(v: Byte)
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expect open fun writeDouble(v: Double)
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expect open fun writeFloat(v: Float)
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expect open fun writeFully(src: IoBuffer, length: Int)
expect open fun writeFully(src: ByteArray, offset: Int, length: Int)
expect open fun writeFully(src: DoubleArray, offset: Int, length: Int)
expect open fun writeFully(src: FloatArray, offset: Int, length: Int)
expect open fun writeFully(src: IntArray, offset: Int, length: Int)
expect open fun writeFully(src: LongArray, offset: Int, length: Int)
expect open fun writeFully(src: ShortArray, offset: Int, length: Int)
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expect open fun writeInt(v: Int)
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expect open fun writeLong(v: Long)
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fun writePacket(p: ByteReadPacket)

Writes another packet to the end. Please note that the instance p gets consumed so you don't need to release it

fun writePacket(p: ByteReadPacket, n: Int)
fun writePacket(p: ByteReadPacket, n: Long)

Write exact n bytes from packet to the builder

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expect open fun writeShort(v: Short)
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fun writeStringUtf8(cs: CharSequence)
fun writeStringUtf8(s: String)

Properties

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override var byteOrder: ByteOrder

Byte order (Endianness) to be used by future write functions calls on this builder instance. Doesn't affect any previously written values.

Inheritors

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