Android
A JVM/Android client engine that uses HttpURLConnection
under the hood. You can use this engine if your application targets old Android versions (1.x+).
To create the client with this engine, pass it to the HttpClient
constructor:
val client = HttpClient(Android)
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To configure the engine, pass settings exposed by AndroidEngineConfig to the engine
method:
val client = HttpClient(Android) {
engine {
// this: AndroidEngineConfig
}
}
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You can learn more about client engines from Engines.
Functions
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open override fun create(block: AndroidEngineConfig.() -> Unit): HttpClientEngine
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