Darwin
object Darwin
A Kotlin/Native client engine that targets Darwin-based operating systems (such as macOS, iOS, tvOS, and so on) and uses NSURLSession
internally.
To create the client with this engine, pass it to the HttpClient
constructor:
val client = HttpClient(Darwin)
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To configure the engine, pass settings exposed by DarwinClientEngineConfig to the engine
method:
val client = HttpClient(Darwin) {
engine {
// this: DarwinClientEngineConfig
}
}
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You can learn more about client engines from Engines.