Darwin

object Darwin

A Kotlin/Native client engine that targets Darwin-based operating systems (such as macOS, iOS, tvOS, and so on) and uses NSURLSession internally.

To create the client with this engine, pass it to the HttpClient constructor:

val client = HttpClient(Darwin)

To configure the engine, pass settings exposed by DarwinClientEngineConfig to the engine method:

val client = HttpClient(Darwin) {
engine {
// this: DarwinClientEngineConfig
}
}

You can learn more about client engines from Engines.

Functions

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open fun create(block: DarwinClientEngineConfig.() -> Unit): <Error class: unknown class>
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open override fun toString(): String