Android

A JVM/Android client engine that uses HttpURLConnection under the hood. You can use this engine if your application targets old Android versions (1.x+).

To create the client with this engine, pass it to the HttpClient constructor:

val client = HttpClient(Android)

To configure the engine, pass settings exposed by AndroidEngineConfig to the engine method:

val client = HttpClient(Android) {
engine {
// this: AndroidEngineConfig
}
}

You can learn more about client engines from Engines.

Functions

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open override fun create(block: AndroidEngineConfig.() -> Unit): HttpClientEngine