ServerRequestScope
Properties
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channel connected to request body bytes stream
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on which the client was accepted (if known)
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channel connected to response body
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of the client (if known)
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deferred should be completed on upgrade request
Functions
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fun CoroutineScope.httpServer(settings: HttpServerSettings, handler: HttpRequestHandler): HttpServer
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fun CoroutineScope.startServerConnectionPipeline(connection: ServerIncomingConnection, timeout: Duration, handler: HttpRequestHandler): Job
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fun CoroutineScope.unixSocketServer(settings: UnixSocketServerSettings, handler: HttpRequestHandler): HttpServer
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Creates another request scope with same parameters except coroutine context