Output
This shouldn't be implemented directly. Inherit Output instead.
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inline fun Output.writeFully(array: UShortArray, offset: Int = 0, length: Int = array.size - offset)
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fun Output.writeFullyLittleEndian(source: UShortArray, offset: Int = 0, length: Int = source.size - offset)
fun Output.writeFullyLittleEndian(source: ShortArray, offset: Int = 0, length: Int = source.size - offset)
fun Output.writeFullyLittleEndian(source: UIntArray, offset: Int = 0, length: Int = source.size - offset)
fun Output.writeFullyLittleEndian(source: IntArray, offset: Int = 0, length: Int = source.size - offset)
fun Output.writeFullyLittleEndian(source: ULongArray, offset: Int = 0, length: Int = source.size - offset)
fun Output.writeFullyLittleEndian(source: LongArray, offset: Int = 0, length: Int = source.size - offset)
fun Output.writeFullyLittleEndian(source: FloatArray, offset: Int = 0, length: Int = source.size - offset)
fun Output.writeFullyLittleEndian(source: DoubleArray, offset: Int = 0, length: Int = source.size - offset)
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